Microsoft’s ‘deep partnership’ with Unity Technologies aims to expand game design toolset – GeekWire

(Microsoft picture)

The company behind one of the most popular game development toolsets has struck a deal to use Microsoft Azure as its official cloud partner.

Unity Technologies, headquartered in San Francisco with offices in Vancouver, British Columbia and Bellevue, Washington, is best known for its eponymous licensed game engine. Since 2008, Unity has been a popular choice for amateur, hobbyist, and professional game development.

While it’s not the loudest announcement from Microsoft’s games division, the company has made many bets, both on Project Xbox’s history and in recent months, aimed at broaden the overall accessibility of development.

Even if you don’t know the name, you’ve probably played at least one game made with Unity. Popular examples of this year’s release schedule include PowerWash Simulator, V Rising, Tunic, Raft, and Nickelodeon All-Star Brawl.

Under the terms of the new deal, which was announced via Microsoft’s official blog, Unity will use Microsoft’s Azure cloud service to power its production of real-time 3D experiences, which can be applied to both game development video and other industries that need real time. temporal simulations.

This, at least on paper, gives small developers easy and inexpensive access to powerful machines and/or expensive programs through the Azure cloud service.

This agreement also deepens a pre-existing partnership between Unity and Microsoft, which aims to make it easier for creators who use Unity to publish their games on both PC and the Xbox platform.

“With this agreement, Microsoft and Unity are coming together to empower creators and make it easier for them to bring their games to Xbox, Windows PC, or virtual worlds on other platforms,” ​​said Sarah Bond, Microsoft CVP of Game Creator Experiences and ecosystem, in a press release.

Marc Whitten, senior vice president of Unity – and former head of Xbox – added: “We believe the world is a better place with more creators and we know that is a belief shared by Microsoft.”

This follows the March debut of Microsoft’s [email protected] toolset alongside the Azure Game Development Virtual Machine, which offers similar benefits to developers working with different toolsets like the Unreal Engine. .

With [email protected] covering Unreal and the new deal with Unity, Microsoft is actively working with the creators of two of the most popular game design tools to bring more indie studios into the publishing game.


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