Microsoft Games SDK update may improve performance on Xbox Series S

What do you want to know

  • Microsoft, like other console makers, continues to improve its game development kits, improving the tools available to game developers.
  • The Xbox Series X has 16GB of RAM, with 13.5GB for games to use, while the Xbox Series S has 10GB of RAM, with 8GB for games to use.
  • The June 2022 Xbox Games Development Kit (GDK) increases the amount of RAM developers can use for games on Xbox Series S with “hundreds of megabytes” newly allocated for games.
  • This means that some future games on Xbox Series S could see their performance improved.

Games made on Microsoft’s current-generation low-end game console now have a few more resources for developers to use.

Microsoft shared (opens in a new tab) Thursday that the June 2022 Xbox Game Development Kit (GDK) is now available to game developers, bringing a variety of enhancements that have been requested by developers. Among those improvements is additional memory for game development on the Xbox Series S.

When the Xbox Series X and Xbox Series S first arrived, they launched with 16GB and 10GB of RAM respectively. A console’s RAM is split between what can be used for games and how much is reserved for the operating system, with the Xbox Series X having 13.5 GB available for games and the Xbox Series S having 8 GB for games. games.

Although the new distribution on the smaller console is not known, Microsoft claims to have given game developers “hundreds of megabytes” of additional RAM for games. This may improve the performance of some future titles, as while Xbox Series X|S systems both support 120 FPS, this is a more common feature in the high-end console.

Over time in a console generation, developers become more experienced with the hardware and software they are working on. Combined with SDK updates, this means developers can use a console’s hardware more efficiently, creating bigger, better looking games towards the end of a generation.

This isn’t the first optimization Xbox engineers have performed on the system’s backend to improve memory allocation. When the Xbox Series X | S was first launched, Xbox Series X had a 1080p user interface (UI), a significantly lower resolution than the 4K UI available on the PS5, the explanation at the time being that the team of design Xbox wanted to provide as much memory as possible for games.

After much demand, Xbox engineers have finally added a 4K UI option for Xbox Series X, optimizing existing memory allocation without disrupting available gaming resources.


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