Game Freak talks about Switch game development issues

Monster game, the authors of the Pokémon series, posted a blog page in which they evoked the vicissitudes of this saga. What’s interesting is what has been said about him pokemon sword and shield, the discussed Nintendo Switch exclusivity, and its turbulent evolution.

With the Japanese translation of Nintendo Everything, we discover Shigeru Aomori (Exit) H Kazumasa Iwau (Planning Director) explained that concept development for the game started in 2016: the basic idea was the portable nature of the Switch, but with a “wider reach” than other consoles.

Pokémon Sword and Shield opening scene

Iwao notes that the instructions a Young generation of developers It was the most important thing with Sword and Shield. He mentions the “lack of knowledge and experience” which then affected development, but feels that things turned out well in the end. Aomori reflects on how he had the same opportunity with Diamond and Pearl when he was 25. Aomori also states that the clothing design of the characters in the game is inspired by the choices of the younger members of the game.

The developers then said that “it may come as a surprise to learn that each Pokémon game is made in a completely different way.” It’s a statement that we’re sure will surprise some of the players in the series, who view Pokémon as very conservative.

The next chapter of the saga will certainly be done in a completely different way, since it will be a kind of open world (but divided into zones). We are obviously talking about Pokèmon Arceus Legends, of which we recently saw a trailer.


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