Game development courses use Masahiro Sakurai’s YouTube channel as a teaching method
And he thought it wouldn’t work…
It’s almost funny sometimes to see how art and life can blend in a way that’s both obvious and surprising. As in, you should expect something to happen, and then when it does, you’re genuinely happy about it because you weren’t sure it would happen. Let’s stop being vague and note that we describe the situation around the YouTube channel created by Masahiro Sakurai. The legendary developer of KirbySuper Smash Bros., and others created a channel so he could make little videos about developing video games and the various ins and outs of them. He noted that he “wasn’t sure” how well watched or liked it would be, but he wanted to post them anyway.
Mainly because, by his admission, he was asked to do things like speeches at schools/universities or keynote speeches at things like GDC. But he refused because he wanted his reach to go beyond those who were there – a very honorable thing to do. We’re sure Masahiro Sakurai would be thrilled to know now that the videos he made have already been used in game development lessons in schools! As this tweet proves right here:
So yes, his videos are used in real game design lessons, which will no doubt blow his mind when he first hears it and will probably inspire many other game development students to try asking what a similar thing happening in their schools.
Part of the good things about this video series is the simple fact that these videos are focused, short enough, and straight to the point of the content. Heck, Sakurai even made a video about being brief when presenting things and made the video in about a minute to sell the point!
Moreover, when you hear the advice of a man like Sakurai, who is truly a legend of game design and innovation, you can feel that what he says is the truth because he lived it! In a video, he breaks down the importance of showing death in a video game and making it “impactful”, even when it’s just a basic enemy. Many have noted that this style may have started in things like arcade games, but it’s used today in games like Kingdom Hearts and beyond.
Both the English and Japanese versions of Sakurai’s channels have a ton of subscribers, with the English version nearing 500,000 at the time of this writing. Plus, it averages well over 100,000 per video. If more schools join the action? Maybe those numbers will increase even more!